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A content creator intends to sue Ubisoft for ceasing online services for video games like The Crew

Ubisoft is ceasing the online service of some of its old video games such as the first installment of The Crew, which has caused the anger of some players. such as content creator Ross Scott, who threatens to sue the developer for limiting the possibility of playing video games that had been purchased as a product and “not as a service.”

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Given Ubisoft’s intention to move towards a subscription service format on the cloud, leaving behind the acquisition of titles in physical formatthe development company intends cease support of online services for titles like the racing video game The Crew.

In this way, to starting March 31 of this yearThe Crew servers will be shut down and users they will no longer have access to the game and all its functions. This video game also cannot be purchased since December of last year.

The Ubisoft title is not available on the various platforms. (User/)

This is a measure that is being carried out in more and more video games, with the pretext that, at closing online services for some of its older titles, companies will be able focus their resources on offering “excellent experiences” to users who play “newest or most popular” titles, as Ubisoft explains on its help page.

Following this line, the developer also intends cease online services for other video games this yearas is the case of ten titles that, as of Next Thursday, January 25, They will no longer have a multiplayer mode. Twill not be allowed link Ubisoft accountsnor use other online functions.

Likewise, Ubisoft Connect rewards will not be available for these titles, such as Assassin’s Creed II, Assassin’s Creed BrotherhoodGhost Recon Future Soldier, Heroes of Might and Magic VI and Trials Evolution, among others.

Assassin's Creed II.

Assassin’s Creed II.

In this sense, the company has also detailed that the decision of which video games are discontinued by eliminating their online services is always made taking into account its player base, “including the level of interest that you still have in the game”.

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VIDEO GAME AS A PRODUCT, NOT AS A SERVICE

However, the players reject the cessation of these services by Ubisoft, since the possibility of continuing to play video games that have been previously purchased is eliminated.

That is to say, these are titles for which, At the time of purchase, you get “a perpetual license, not a subscription” and, therefore, it should be possible to play whenever the user wants.

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This has been pointed out by the video game content creator Ross Scott, through a video published on his Accursed Farms YouTube account, in which he has shared his complaints regarding the closure of these video gamesspecifically referring to the case of TheCrew.

According to Scott, after the closure of The Crew’s online services, the video game will lose “all its value” even after having purchased it. Furthermore, as he has detailed, the game It was sold as a product, “not as a service”, so the company should not be able to limit access to users.

For all these reasons, the content creator has started a lawsuit against Ubisoft, with which it intends to move forward to stop this type of practices by video game developers. “This argument has never been tested in court and could have some weight,” Scott said. To this end, he has asked other players in the same situation to send him emails in order to support this demand.

Ubisoft+.

Ubisoft+. (Ubisoft/)

However, it must be taken into account that the end user license agreement (EULA) determines that Ubisoft may modify the terms at any time. As shown on its Terms of Use page for Ubisoft Services, the Company makes no “warranty” that the services will be available on an uninterrupted basis. “We hereby reserve the right to suspend all or part of the services at any time,” says the developer.

FROM “OWNING” THE GAME TO CLOUD SUBSCRIPTIONS

For his part, as he recently shared Ubisoft Subscriptions Director Philippe Tremblay Following the launch of the Ubisoft+ Premium subscription plan and the Ubisoft+ Classic option, the company’s vision focuses on the transition from the use of video games in physical format to cloud gaming.

Although players are accustomed to the physical format, to “having and possessing their games,” it is “a change in the consumer that must occur,” according to Tremblay.

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In this sense, the French video game developer defines the cloud subscription as “a tremendous opportunity of growth for the brand.” In fact, as he pointed out, it is a need to be covered due to the behavior observed in consumers.

In the same way, it also considers that, with the subscription format, the Users interested in a game can access it, without having to be willing to buy it. “It’s about feeling comfortable playing without owning the video game,” but with the security of being able to continue at the same point where you left the game, which “is reassuring” for players, as the Ubisoft manager pointed out.

Likewise, with the option Ubisoft+ Classicthe company has highlighted the option it offers for those players who want access a back catalog of games.

Source: Elcomercio

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